n this tutorial I will show you how to model a simple organic flower to decorate a table or a room.
Add a Poly Select modifier, select the top 3 rows of vertices and enable Soft Selection as well to cover the entire object down to the bottom.
Add a Taper modifier for the Z axis and set the Amount to 10.
Select the Center subobject of the Taper modifier and move it down to the bottom of our object so we don't get weird geometry.
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Next we add a Noise modifier to be able to diversify our flowers. After that add a Shell modifier with small depth to get a shape with two faces.
Finally, throw a TurboSmooth modifier with 2 Iterations and voila, our flower is ready.
Here's my masterpiece. Hopefully this tutorial will help you improve the looks of your 3D rooms as well.
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Source :- 3dsmaxtutorials.net